
William is woeful. Navigating the digital world and making both smart and terrible decisions. Follow his journey and learn about common pitfalls in a fun and engaging way.
William's Woes is an educational and awareness programme that offers learning through gamification and bitesized online learning.

Ages: 12+ | Players: 2–6 | Time: 20–30 minutes
Players influence William’s digital footprint using cards that represent security habits and threats. Designed, tested and approved by families.
Available in English, Arabic and Russian.

Ages: Working Adults | Players: 2–6 | Time: 20–30 minutes
This edition of William's Woes focusses on security habits and threats for the workplace. It is intended to compliment your existing efforts to secure the workplace.
Available in English, Arabic and Russian.

Ages: Working Adults | Players: 2–6 | Time: 20–30 minutes
This edition of William's Woes is crafted for your board. An interactive game designed to guide your executive team through a cyber resilience tabletop exercise.